I read up on how the "Metroid+Saving" hack for NEStroid essentially saves the traditional password in one of three save slots; When a save is "loaded", the stored password is quickly fed into the game, and you were then able to continue where you left off.
Can a similar method be applied to S3DB:DX, with three "password-slots", and a fourth "password-entry" slot, which can either be used to replace an existing save, or resume a no-save session?